Physics
implemented include the use of a **drag force** upon acceleration
and constant turning. **New velocities** and **rotation
angles** are calculated based on the plane's stats which are
**the plane's acceleration**, **the plane's braking
power**, the **plane's maximum velocity**, the **plane's
rate of rotation**, and the **plane's maximum rotation**.

**Collision detection** was also implemented. Based on
the angle the plane hits along the wall, the plane will either bounce
off the wall or will bounce back. More collision detection will be implemented
with the AI plane.