void create(char *dir, char *file) void play(float ampl = 0.5, float freq = 1.0) Play a note with default freq and ampl values void loop() Loop a sound that is already playing. You must call play before you can loop a sound. void amplitude(float ampl) Change the amplitude of a sound alerady playing void stop() Stop the sound that is playing float actor char sample[128]
void play(float ampl = 0.5, float freq = 1.0) Play a note with default freq and ampl values void loop() Loop a sound that is already playing. You must call play before you can loop a sound. void amplitude(float ampl) Change the amplitude of a sound alerady playing void stop() Stop the sound that is playing float actor char sample[128]
void loop() Loop a sound that is already playing. You must call play before you can loop a sound. void amplitude(float ampl) Change the amplitude of a sound alerady playing void stop() Stop the sound that is playing float actor char sample[128]
void amplitude(float ampl) Change the amplitude of a sound alerady playing void stop() Stop the sound that is playing float actor char sample[128]
void stop() Stop the sound that is playing float actor char sample[128]
float actor char sample[128]
char sample[128]
alphabetic index hierarchy of classes
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