void setPos(float x, float y, float z, float w) MwSFFloat ambientIntensity MwSFVec3f attenuation MwSFFloat beamWidth MwSFFloat cutOffAngle MwSFVec3f direction Primary direction of illumination MwSFVec3f location Source location MwSFFloat radius
MwSFFloat ambientIntensity MwSFVec3f attenuation MwSFFloat beamWidth MwSFFloat cutOffAngle MwSFVec3f direction Primary direction of illumination MwSFVec3f location Source location MwSFFloat radius
MwSFVec3f attenuation MwSFFloat beamWidth MwSFFloat cutOffAngle MwSFVec3f direction Primary direction of illumination MwSFVec3f location Source location MwSFFloat radius
MwSFFloat beamWidth MwSFFloat cutOffAngle MwSFVec3f direction Primary direction of illumination MwSFVec3f location Source location MwSFFloat radius
MwSFFloat cutOffAngle MwSFVec3f direction Primary direction of illumination MwSFVec3f location Source location MwSFFloat radius
MwSFVec3f direction Primary direction of illumination MwSFVec3f location Source location MwSFFloat radius
MwSFVec3f location Source location MwSFFloat radius
MwSFFloat radius
alphabetic index hierarchy of classes
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