geometrySwitch derived from ygNode | Example | Source | Header |
Messages |
draw | [false | true | local | remote] | set the object draw state |
intersect | [all | wall | floor | grab | debug | off] | set the object intersect state |
Comments |
constructor geometrySwitch
destructor ~geometrySwitch
method reset
1 set the draw flag to true
2 set the intersect flag to "all"
method message
1 set the object draw state
2 set the object intersect state
method setDraw
method setIntersect