pointAtTrigger derived from ygNode | Example | Source | Header |
Messages |
distance | float | set the intersection distance from the wand |
intersect | [all | wall | floor | grab | debug | off] | set the intersection class to detect |
local | [bool] | set position reporting mode |
Events |
start | wand, user, node | a wand and associated user have begun pointing |
pointing | wand, user, node, xpos, ypos, zpos | a user is pointing at the geometry |
event | wand, user, node, xpos, ypos, zpos | any wand events are generated while in the space |
stop | wand, user | a wand and associated user have stopped pointing |
Debugs |
pointing |
Comments |
constructor pointAtTrigger
destructor ~pointAtTrigger
method reset
1 set reporting mode to local
2 set distance to 10.0
3 set intersect class to "all"
4 for each user in the world
4.1 for each associated wand
4.1.0.1 for each wand event
4.1.0.1.1 if not found then add event
method message
1 set the intersection distance from the wand
2 set the intersection class to detect
3 set position reporting mode
method app
1 for all users in the world
1.1 for each user wand2 for each wand previously pointing at geometry
1.1.0.1 if the wand is pointing at geometry
1.1.0.1.1 if not previously pointing generate start event
1.1.0.1.1.1 a wand and associated user have begun pointing1.1.0.1.2 a user is pointing at the geometry
1.1.0.1.3 if the number of wand flags is positive
1.1.0.1.3.1 for each wand flag
1.1.0.1.3.1.1 any wand events are generated while in the space
2.1 if not currently pointing then generate stop event3 a wand and associated user have stopped pointing
method pointingAtMe