smoke derived from ygNode | Example | Source | Header |
Messages |
mode | [missile | explosion | fire | smoke | dust] | set smoke mode |
density | three floats | set the smoke density, dissipation, and expansion |
velocity | two floats | set the smoke velocity and turbulence |
color | three floats, three floats | set the smoke begining and ending color |
on | turn the smoke on | |
off | [bool] | turn the smoke off |
Comments |
constructor smoke
destructor ~smoke
method reset
method message
1 set smoke mode
2 set the smoke density, dissipation, and expansion
3 set the smoke velocity and turbulence
4 set the smoke begining and ending color
5 turn the smoke on
6 turn the smoke off
method createSmoke
method app
method smokePreDraw
1 cast the traversal data as the smokeData structure
method smokePostDraw