Last Updated: December 5, 2004


December 5th:

Final presentation along with Midpoint Presentation have been posted for viewing/downloading. Gameplay documents, screenshots, and final game downloads should be available by tonite.

October 20th:

Dplay presentation uploaded and available for online viewing. Work on the actual game has commenced. Final movemetns have pretty much been finalized and we have started implementing the controls in the game and are fine tuning movement. Research is still continuing on 3d vector spaces and the wind factor for the trajectories. In addition networking features is still being looked into, found a package made for blitz called blitzplay. Trying to figure out how to use this function still. Random Terrain generation is being looked into as well as terrain destruction. As far as game code, there are lots of bits and pieces of non fully implemented code. Functioning code as of now only consists of character movement.

October 3rd:

Added new site features, such as the subsection and navigation page for the "Egg-hunt" and a game logo. The storyboard page has been fixed, and linked off of the main naviagation page for Egg-hunt. New sections of the webpage are in development and have links that do not yet function. More sketches and story boards are coming soon. Gameplay instructions are in development and should also be coming soon.

September 30th:

Created new section of the site. This section will track game progression and contain all the documents created while developing the game. 2 storyboards have been uploaded so far, more to come soon. Story Board section of this website will soon under go an overhaul in terms of design and looks.

September 29th:

Working on new character designs, in hopes to have 8 playable unique character. Webpage graphics are in the process of being designed. Initial webpage data uploaded to new host. Look for the original story boards soon!