Windmills of my mind

were conceived in 1993 as a tool for creating abstract computer art. The basic program has three branches from the center of the screen rotated 120 degrees with respect to each other; their shape, rotation, color and view are interactively controlled by the user in real time. Different effects can be produced including sand-like textures created by accumulating lines of random color and modifiable shape close to each other. Graphic interface is designed for a walk-in user, and all interactions are executed with the mouse and control panel.