Windmills of my mind
were conceived in 1993 as a tool for creating abstract computer art. The
basic program has three branches from the center of the screen rotated
120 degrees with respect to each other; their shape, rotation, color and
view are interactively controlled by the user in real time. Different effects
can be produced including sand-like textures created by accumulating lines
of random color and modifiable shape close to each other. Graphic interface
is designed for a walk-in user, and all interactions are executed with
the mouse and control panel.
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