Graduate
Course Work
Sept. 1999 -
Dec. 1999
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Multi-Media
Systems
Project: Mars Explorer: A Collaborative Learning Environment in VR
- Goal of application
is to teach children in the 10-12 age group about scientific inquiry
through data collection, sample spaces and clustering
- Client/server
OO application in C++ based on Tandem
- Lead programmer
in a group of four
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Sept. 1999 -
Dec. 1999
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Advanced
Topics in Software Engineering
Project: A Collaborative Projectile Simulation
- Goal of application
is to demonstrate interaction and physics based behavior modeling
in Virtual Reality
- Client/server
OO application in C++ based on Tandem
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Jan. 1998 -
Dec. 1999
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Virtual
Reality
Project: Tandem, an OO Framework for Collaborative Virtual Reality
- Team leader and
Chief architect for a group of 6
- Domain analysis
of Collaborative Virtual Reality
- OORA, OOD employed
UML and round-trip engineering in RationalRose
- Developed using
C++ and Performer on the IRIX platform
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Jan. 1999 -
May 1999
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Software
Engineering Environments
Project: IdeaPool: A Collaborative Brainstorming Tool
- Team leader for
a group of 5
- OORA, OOD employed
UML and round-trip engineering in RationalRose
- OOP using JDK
1.2 and Java Swing on Solaris, IRIX and Linux platforms
- Client/Server
distributed application
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Sept. 1998 -
Dec. 1998
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Object
Oriented Programming Environments
Project: OOD and OOP of Cupboards '98, a recipe and shopping list management
system
- Implemented on
the PC platform using both VisualWorks Smalltalk and C++ on Linux
- GUI implementation
used Tcl/Tk
- OORA, OOD employed
UML and RationalRose
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Sept. 1998 -
Dec. 1998
|
Human
Computer Interface
Project: Interface design and user testing of a Video Conferencing
System
- Developed in
a team of 4
- User studies
consisted of 10 subjects, included video taping of test session and
questionnaire
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Undergraduate Course
Work
Computer Graphics
Project: Flight Simulator
- Implemented in C using
openGL graphics library & GLUT 3.5
- Emphasis on functionality,
behavior, & aesthetics
- Landscape done using
fractals
- Design and implementation
in a team of 4
System Software Design
Topics Covered:
- Design of systems software
using the systems call interface, the communications facilities and the systems
integration facilities through a study of UNIX
- An examination of LINUX
implementation for examples and lab exercises
- Internal algorithms
and structures of the kernel and significance to systems programming
- Windows NT Architecture
Lab Work:
1. find directory-name expr1 expr2; where expr is -ext extension, -usr
uname or -slink for a symbolic link
2. pm -tnsecs prog args; a simple process monitor which executes a specified
program and monitors the state of all processes resulting from the execution of
that program
3. micsh; a micro shell which reads a command line with support for pipes
and output redirection
4. A client/server application; implementation of a who server that supports
multiple clients and a client that interrogates a list of hosts
5. A message passing and scheduling system consisting of a set of cooperating
objects.
Data Communications and
Computer Networks
Covered a wide range of
networking topics including:
- Open systems and OSI
Model
- Sliding Window Protocols,
Protocol Correctness, Data Link Protocols (HDLC, MAC, LLC)
- LANS, Network Topologies,
Ethernet, Token Ring and Token Bus
- WANS, Interconnecting
LANS and Network Routing
- Internet Protocol, Transport
Protocols and WANS in operation
- Additional networks protocols,
TCP applications and ISDN
Lab Work:
-
Implementation of a UDP ascii file transfer application
- Implementation of a
go-back-N sliding window protocol using TCP and simulated random packet drops
for an ascii file transfer
Design and Analysis of
Algorithms
Text: Introduction to Algorithms. Cormen, Leirson, and Rivest. McGraw Hill.
Topics Covered:
Sorting and order statistics |
Amortized Analysis |
Greedy Algorithms |
Graph algorithms |
Dynamic Programming |
NP-completeness and approximation algorithms |
Software Engineering
Topics Covered:
Software Requirements Document and Requirements Analysis |
Formal Specification Methods |
Software Engineering Principles and Qualitative Requirements
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Software Verification and Testing |
Software Process Models |
Software Reliability and Quality Metrics |
Software Design |
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Project: Discrete Simulation
of an Elevator
- Implemented using C++
in a group of 13 people
- Role in project was Design
group leader (4 people); duties included coordination of Design phase as well
as collaboration with other group leaders
- Design group produced
the following documents: Architectural Design, Module Interface Specification
and Internal Module Design
- Participated in other
phases, namely Software Requirements and Specification (3 people) and Implementation
Verification and Validation (6 people)
Major Computer Science
Project (6 credit hours):
- Project involving the
design & implementation of an electric garage simulation using a commercial
suite of behavioral simulation tools and C++
- Formal technical report
titled: The OriginalSim Tool Suite: A Case Study in Modern Software Engineering
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