CS426 Videogame Design
Gallery Spring 2018

Gallery

Final Projects Spring 2018

Baja
Group: Azam Jamal, Iqra Memon, Joseph Borowicz (CS)
The inspiration behind BAJA was the Society of Automotive engineers UIC chapter called UIC motorsports, specifically our SAE collegiate baja series team.
deferred

Barge Etat
Group: Emily Kief, Patrick Welch, Mark Haynie (CS), Salvador Quiroz (Art)
Each night with the setting sun, the solar deity Ra travels through the underworld aboard his magical barge, Atet, braving the insatiable hunger of the serpent Apep, to be reborn anew with the dawn.
deferred

Cats and Robbers
Group: Jim Mei, Michael Mei, Ryan Chan (CS)
You play as a cat called Jerry and you are trying to destroy the valuables in the house before a home intruder has a chance to take them.
deferred

Coop Ghost
Group: Peter Bengston, Stephen Walden, Sidorela Lulaj (CS)
The ghost had passed away in the house. Upon the human finding an item that had belonged to the ghost, the ghost becomes empowered and can now interact with certain things. The ghost wants to lead the human through the story of their life and death.
deferred

For Queen and Country
Group: Jean-Philippe Douailly-Backman, Hillary Bartman, Shruthi Kumar (CS)
A decree is issued from her majesty offering an extravagant reward for those who discover new shipping routes leading back to her kingdom. Hearing this, several ships set off on an unknown path leading to the kingdom, despite hearing terrible omens for any sailor traversing these unknown waters.
deferred

Metalbound
Group: Noemi Dolnik, Jeff Kaleshi, Dimitar Kirilov (CS)
The story and magic system are heavily inspired by the Mistborn book series by Brandon Sanderson. The game's story is centered around a character named Vin who, due to certain events, has obtained a special ability. She is trying to overthrow the tyrant ruler of the empire.
deferred

Mobius
Group: Chandler Bachman, Ken Wu, Nicholas Abbasi (CS)
A speedrunning puzzle game taking into consideration the aspects of some of the most famous speedrunning games like Super Mario. The objective of the game is to escape the time bubble before the town is destroyed.
deferred

Mutex
Group: Michael Koutsostamatis, Mario Betancourt, Jake TerHark (CS)
The game, Mutex, it's going to be a two players game, one in the VIVE and the other one in the computer, in where you need the help of a general, the one playing in the computer, to guide the soldier, the one playing in the VIVE, to complete different levels based on different eras of time.
deferred

Office Thief
Group: David Fulmer, Manuela Tchobalieva, Zaynab Almoujahed (CS)
You are a kleptomaniac in an office full of weirdos. In order to satisfy your thieving needs, you need to steal more than just pens and staplers so you decide to start taking from your coworker’s desks.
deferred

QWOPBO
Group: Abdulaziz Malik, Sarah Ather, Edward Reyes (CS)
Players play as boxers in a special league for people who are recovering quadriplegics and the player want to be number one in the league because he used to be a pro. Using QWOP style mechanics, players must control the movement of the boxer’s arms and legs to make the character move around and make moves. At the same time, they have to avoid falling over or getting hit.
deferred

Rock 'n' Roll Ducky
Group: Allan Casallo, Kimberly Huynh, Michael Ordower (CS)
Music-hating robots have kidnapped your band’s singer. You must defeat the robots by playing awesome music until they explode.
deferred

Shadow of One
Group: Philip Wasala, Sarah Kazi, Alex Lopez (CS)
Shadow Of One is a two player game. Where one player must follow the other across a dreamy plane. To unite with the other player, both players must explore the surrounding, collect powerups, and avoid the enemies.
deferred