CS426 Videogame Design
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Piazza Q&A CS426 Spring 2025

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Resources

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Final Projects Spring 2024

Death Lives, Life Dies
Group: Farah Kamleh, Julian Mackenzie, Sebastian Ho
A two-player capture, chase and rescue game for the CAVE2 in which both players share all 88 screens but do not see the same image. This is achieved by taking advantage of the stereoscopic shader and giving Player #1, Death, a 2D-R configuration and Player #2, Life, a 2D-L configuration.
deferred

Potato vs Chef
Group: Siyuan Zhao, Oscar Franco, Md Anisur Rahman
Potato vs Chef is a multiplayer PC game that revolves around a culinary chase where players take on the roles of Chef and Potato. The Chef's goal is to catch the elusive Potato within a specified time frame, while the Potato aims to evade capture until the time expires.
deferred

Mask Mayhem
Group: Isaac Sanchez, Victor Savage, Ahmed Ruyyashi
A magician doesn't like the tone you and your friends give them when criticizing their mask collection, and he turns you all into personality-less masks! Now, you must toss yourselves on the faces of humans to steal their personality and hopefully become human yourself, or fail to collect enough personality by midnight and remain a mask forever!
deferred

(D:) Drive
Group: Hal Brynteson, Nevin Garduno, Orlando Ortiz
Rhythm-racing game that challenges the player to complete the track quickly, accurately, and with the highest score.
deferred

Wizard School: Cheating is Magic
Group: Zachary Robbins, Fatin Abdelrahim, Joshua J. Williams
You are a group of wizard students taking a big exam after spending the entire night before at a wizard party. Therefore, you need to resort to using the fraudulentus and collabrotorio spells to pass without getting caught.
deferred

NeonBites
Group: Bianca Jankiewicz, Alexa Osuna, Pranav Mishra
NeonBites is a thrilling cyberpunk food delivery game where players take on the role of a delivery boy / robot navigating the neon-lit streets of a futuristic city.
deferred

Maze3
Group: Peter Pacholarz, Dylen Greenenwald, Hossein Fathollahian
Rogue AI is building robots to take over the world. You are a hacker that can control an avatar inside the computer. Your role is to sabotage the robot's production by sending packets / parts to the wrong destinations. There are enemy workers and antivirus avatars working inside the computer as well.
deferred

Escape the Faerie Court
Group: Sam Hann, Tony Cao, Tom Roller
You awaken from a dream and find yourself in the Faery Court. Use your combat skills to fight your way out as you escape.
deferred

Fast Food Frenzy!!
Group: Michelle Zhou, Ceasar Attar, Kevin Cheung
You are an up and coming new hire at the busiest fast food joint in town, and your job is to keep up with customers' peculiar orders and cook them to perfection!
deferred

Dream Explorer
Group: Miguel Cortez, Sebastian Lorenzo, Keegan Miller
A low-polygon, single-player, dungeon crawler, where the player is a fighter that works their way through a dungeon in an unknown-fantasy world, solving puzzles and fighting off bosses.
deferred

Architect Arena
Group: Angel Carbajal, Filip Kuzma
A team of players called Challengers try to escape a level built by one player called the Architect. The Architect builds the level with Level Blocks, components that contain traps and items for the Challengers. Challengers must make it to the end to win.
deferred

Rotten Reality
Group: Jacob Mielczarek, Michael Johnson, Sean James
Rotten Reality is a Zelda Dungeon-style puzzle game where the player must solve a set of traversal-based puzzles using a set of abilities they can control.
deferred

Cook Simulator
Group: Carlos Saldana, Nasibeh Heshmati, Xavier Skinner
The game takes place in a single kitchen environment. Players navigate this familiar space, using obstacles strategically to avoid snakes and dragons to collect food items and cook them.
deferred

Power Surge: The Escape
Group: Peter Siegler, Sergio Ambelis Diaz, Aschynt Parimal Pajankar
In "Power Surge: The Escape," players control a power strip, awakened by a lightning strike, navigating through an office building filled with puzzles, obstacles, and enemies, aiming to escape and explore the outside world.
deferred

Brainwave Apocalypse
Group: Harrison Vu, Jakub Pekala, Al Kaleshi
This is a 3D survival, capture & rescue first-person shooter game in a futuristic zombie apocalyptic world. You, as the survivor, will face many series of challenges in saving people and fighting off cybernetic zombies.
deferred

Ricochet Rogue
Group: Ethan Ng, Dhruvraj Tondanoorthy, Rohit Reddy Kesireddy
Tired of having their museum stolen from, a historian decides to go rogue and recover historical artifacts from the thieves that stole them, armed only with their trusty slingshot.
deferred

From The Shadows
Group: Jamil Salman, Lisset Rico, Ethan Pekkarinen
Infiltrate the shogun's castle and assassinate him without being caught by guards. Player has a special skill called shadow.
deferred

Gourmet Kitchen
Group: Ash Kandari, Yamaan Nandolia, Brandon Gonzalez
You are a famous chef & restaurant owner who passed away and are reborn in a world that is food driven. The stage is set for your grand comeback, and you are determined to leave a mark in this deliciously different world.
deferred

Final Projects Spring 2021

Cold Feet
Group: Kent Paglomotan, Raimundas Juravicius, Tomasz Hulka (CS)
A barefoot runner gets lost at Glacier National Park and must avoid snow before being completely stranded in the dark and catching frostbite.
deferred

Ghostibles
Group: Yazmin Reyes, Omar Flores, Sofia Landeta (CS)
A young and eager ghost hunter must fight her way into a haunted mansion using her magical weapons of choice, a gun, and lyre, in order to destroy the gems corrupting the spirits.
deferred

Say 'Cheese'!
Group: Jessica Borowy, Qasim Mir (CS), Jonathan Garcia(Design)
A dungeon crawler game about a rat reporter who decides to brave the NYC sewer system in order to track down enough evidence to expose the notorious sewer alligator mafia and put a stop to their dastardly deeds
deferred

Sir Metronome
Group: John Laughton, Victor Fong, Zain Aamer (CS)
You're a bard who is falsely accused of Loitering and you must take up the sword and fight off the royal guard in order to prove your innocence lest you face execution.

deferred

Tower Climber: Ball Edition
Group: Yuming Qiu, Jia Kuang, Eric Ablang (CS)
A ball falls from the top and wants to go back with the other balls. In order to reunite with the other balls, the ball needs to climb the tower via platforms.

deferred

Jasmine's Escape
Group: Danie Johnston, Alex Andrew, Joey Voorhees (CS)
This game is an interactive VR single-player game where the player is trying to escape the inner workings of their own mind.

deferred

Bonfire
Group: Andrew Wentzel, Sanjana Srabanti (CS), Abinash Mallick (Design)
A cooperative puzzle/adventure game that emphasizes cooperation between players in order to decipher puzzles as they progress through the environment.
deferred

I am Human Too!!
Group: Jasmine Gutierrez, Amy Ngo, Xinyu Wu (CS)
While trying to find the lab that contains the cure for an outbreak, a Zombie must go on a journey to avoid the humans and avoid dying while not killing a human themselves.
deferred

Terraphoria
Group: John Cervantes, Jiajun Mo, Michael Chau (CS)
Terraphoria is a single-player platformer for PC where the player controls an 8-year-old boy named Koi and an accompanying blue spirit using a mouse and keyboard to help Koi reunite with his family.
deferred

ALTE
Group: Shalin Patel, Ansar Khan (CS), Quentin Bu(Design)
ALTE is an escape room game where you need to find objects to trigger alternative identities and see things from their perspective in order to find the key to escape and understand what happened in the past
deferred

Decader
Group: Arda Erdeniz (Design), Akash Pillai, Shehab Zalloum (CS)
You need to collect the necessary objects and defeat enemies from each decade to travel back to your own time.
deferred

The Girl in Striped Pajamas
Group: Jake Campbell, Nishant Chudasama, Syed Hassan (CS)
6-year-old Noa doesn't like her new home and the pajamas she has to wear. She decides to escape but must hide her plan from the 'bullies'.
deferred

Aliens in Fashion
Group: Elaine Guan (Design), Juan Camacho, Zainab Mohammad (CS)
Aliens in Fashion is a turn-based collecting computer game where players manage aliens and fashion items, dress up aliens, and host fashion shows.
deferred

W.A.P Weaponized Assault Penguins
Group: Christopher Brandt , Emily Kamleh, Jacob Lawson (CS)
In a world where there is a shortage of the most flavorful fish found in the arctic. Two groups of penguins are locked, loaded, and hungry. With their slippery bellies, rocket launchers, and jetpacks-nothing stands in the way of perfect chaos... and these penguins are flipped off. One group will rise; the other shall fall.
deferred

Sundown Bootleg
Group: Bhuvana Sridhara, Jordan Chen (CS), Grace Spee (Design)
An ordinary girl who works during the last month of the last video store in her small rural town, discovers certain videotapes are portals to other worlds, where she must fight shadowy entities to retrieve objects that may or may not help her family store and her home.
deferred

unBEARable
Group: Jared Manusig, Jigar Patel, Darius Alasu (CS)
UnBEARable is a single-player turn-based puzzle game that follows a polar bear traversing through icebergs trying to reach the ice caps.
deferred

BMXTREME!!!
Group: Bryan Emer, Oscar Devora, Alejandro Cabral (CS)
You have decided to sign up for the new BMXTREME!!! race circuit to try and win the massive reward and claim the glory of the title. Of course, in order to do that, you must survive the race.
deferred

Brain-Temp 300&#176
Group: Ellie Spearman (Design). Abel Abraham, Lloyd Morris, Patrick Gundry (CS)
The player plays as the boss of the office within their designated floor. They must find all of their employees and check their wellbeing under 40 seconds by finding the workers in their cubicles and taking their temperature.
deferred

Final Projects Spring 2020

Skoglendi Academy
Group: Ronny Recinos, Shin Imai, Jon-Michael Hoang (CS)
A young wizard must escape an abandoned magic academy set in the woodlands in medieval Iceland.
deferred

The Creator
Group: Jeff Guo, Anthony Venturella, Sean Ennis (CS)
The higher being who created the original universe is now passing away. You, the descendant of the higher being, is now tasked to continue its legacy.
deferred

Vacation Nightmare
Group: Zakee Jabbar, Kaylyn Egyarto, Hao Phan (CS)
A couple has checked into their Airbnb. while they are freshening up, they get locked inside some bedrooms. They must now escape!
deferred

Trust Me
Group: William Ocampo, Gina Gerace, Darrel Escofe (CS)
A young computer programmer induced with depression and a surprising gift for hacking must collect polaroids to recover his memories.
deferred

Project 151
Group: Diana Villanueva, Latrell Thomas, Abram Gorgis (CS)
A tower climbing game where the goal is to rescue villagers and defeat bad guys on your way up to the top where the boss awaits.
deferred

CAVE2 Airport Control Simulator
Group: Ruby Salazar, Carla Floricel, Md Nafiul Alam Nipu (CS)
Traffic control simulator for the CAVE2 virtual reality threater. Route arriving and departing aircraft safely and swiftly.
deferred

Shadow Ninjas
Group: Kevin Kowalski, Marcin Perkowski, Jonathan Vega (CS)
Small team of shadow ninjas want to protect their village from foreign occupation. As the ninjas are no match for the enemy army in typical fighting conditions, they need to use their greatest strength of stealth to defeat them.
deferred

10 Days Away
Group: Jim Li, Angel Naranjo, Michael Wiszowaty (CS)
A Soviet Union spy has only 10 days to obtain intel from a german military base.
deferred

Animal Scouts
Group: Zeke Thornburgh, Angela Cuevas, Michael Ybarra (CS)
Board game where a group of animals search for the elusive enemy flag.
deferred

Ants vs The World
Group: Cynthia Lopez, Patricia Guerra, Lucas Rong (CS)
Live and survive as an ant.
deferred

Color Run
Group: Kevin Andrews, Trishla Shah, Fernando Martinez (CS)
Gather colors to traverse level obstacles.
deferred

Gravity Valley
Group: Frederick Dempsey, Griselda Guzman, Jiajie Lin (CS)
In a mountainus alien planet, gravity depends on the time of the day. Venture from the safety of your base to collect food to eat and find resources to repair your spacecraft.
deferred

Island Survivor
Group: Mindaugas Varaska, Daniel Kahl, Himanshu Dhamija (CS)
You and a bunch of criminals have been abandoned on a remote island. Gather resources during the day and escape from zombies at night.
deferred

Mushrooms Need to Eat to Live
Group: Katherine Misyutina, Dylan Ou, Ali Baig (CS)
Collect food for your mushroom community using a net; the net is difficult to control though.
deferred

Paranormal Mansion
Group: Brian de Villa, Jay Patel, Ali Saleh (CS)
You are an investigator trying to rescue your cat friend by solving intricate puzzles in the abandoned mansion; you are also a cat.
deferred

Selective Detective
Group: Justin MacDonald, Stephen Lambert, Parikshit Solunke (CS)
Massive multiplayer game where everybody is a detective trying to find a thief that is stealing hearts. Designed for the CAVE2 VR theater.
deferred

UniRPG
Group: Kyle Soliva, Marcos Gonzalez, Saumaun Vahedipour (CS)
Singleplayer life simulator role-plating game taking place in a modern/fantasy college setting. Find your role to play in a statistics-drive society.
deferred

The Great Race
Group: Rahul Chaterjee, Allen Breyer, Aakash Kotak (CS)
COVID-19 has spread around the world and turned humans into zombies. A war for resources is leaving those without supplied vulnerable, fight over the remaining resources.
deferred

Wizard's Last Stand
Group: Osama Ahmad, Frank Buttafuoco (CS)
Protect a magical gem from waves of hostile monsters.
deferred

Work Life Balance
Group: Michael Tran, Spancer Guo, Justin Donayre (CS)
Healthcare awareness serious game targeted for individual that have experienced hospital admission. Players perform specific actions under restrictions to achieve one goal: prevent hospital readmission.
deferred

Final Projects Spring 2018

Baja
Group: Azam Jamal, Iqra Memon, Joseph Borowicz (CS)
The inspiration behind BAJA was the Society of Automotive engineers UIC chapter called UIC motorsports, specifically our SAE collegiate baja series team.
deferred

Barge Etat
Group: Emily Kief, Patrick Welch, Mark Haynie (CS), Salvador Quiroz (Art)
Each night with the setting sun, the solar deity Ra travels through the underworld aboard his magical barge, Atet, braving the insatiable hunger of the serpent Apep, to be reborn anew with the dawn.
deferred

Cats and Robbers
Group: Jim Mei, Michael Mei, Ryan Chan (CS)
You play as a cat called Jerry and you are trying to destroy the valuables in the house before a home intruder has a chance to take them.
deferred

Coop Ghost
Group: Peter Bengston, Stephen Walden, Sidorela Lulaj (CS)
The ghost had passed away in the house. Upon the human finding an item that had belonged to the ghost, the ghost becomes empowered and can now interact with certain things. The ghost wants to lead the human through the story of their life and death.
deferred

For Queen and Country
Group: Jean-Philippe Douailly-Backman, Hillary Bartman, Shruthi Kumar (CS)
A decree is issued from her majesty offering an extravagant reward for those who discover new shipping routes leading back to her kingdom. Hearing this, several ships set off on an unknown path leading to the kingdom, despite hearing terrible omens for any sailor traversing these unknown waters.
deferred

Metalbound
Group: Noemi Dolnik, Jeff Kaleshi, Dimitar Kirilov (CS)
The story and magic system are heavily inspired by the Mistborn book series by Brandon Sanderson. The game's story is centered around a character named Vin who, due to certain events, has obtained a special ability. She is trying to overthrow the tyrant ruler of the empire.
deferred

Mobius
Group: Chandler Bachman, Ken Wu, Nicholas Abbasi (CS)
A speedrunning puzzle game taking into consideration the aspects of some of the most famous speedrunning games like Super Mario. The objective of the game is to escape the time bubble before the town is destroyed.
deferred

Mutex
Group: Michael Koutsostamatis, Mario Betancourt, Jake TerHark (CS)
The game, Mutex, it's going to be a two players game, one in the VIVE and the other one in the computer, in where you need the help of a general, the one playing in the computer, to guide the soldier, the one playing in the VIVE, to complete different levels based on different eras of time.
deferred

Office Thief
Group: David Fulmer, Manuela Tchobalieva, Zaynab Almoujahed (CS)
You are a kleptomaniac in an office full of weirdos. In order to satisfy your thieving needs, you need to steal more than just pens and staplers so you decide to start taking from your coworker’s desks.
deferred

QWOPBO
Group: Abdulaziz Malik, Sarah Ather, Edward Reyes (CS)
Players play as boxers in a special league for people who are recovering quadriplegics and the player want to be number one in the league because he used to be a pro. Using QWOP style mechanics, players must control the movement of the boxer’s arms and legs to make the character move around and make moves. At the same time, they have to avoid falling over or getting hit.
deferred

Rock 'n' Roll Ducky
Group: Allan Casallo, Kimberly Huynh, Michael Ordower (CS)
Music-hating robots have kidnapped your band’s singer. You must defeat the robots by playing awesome music until they explode.
deferred

Shadow of One
Group: Philip Wasala, Sarah Kazi, Alex Lopez (CS)
Shadow Of One is a two player game. Where one player must follow the other across a dreamy plane. To unite with the other player, both players must explore the surrounding, collect powerups, and avoid the enemies.
deferred

Final Projects Fall 2017

A Slime's Tale
Group: Simone Amico, David Jozefczak, Nikhil Shankar (CS)
Once upon a time, there was a hero destined for glory. This is not his tale. This is the tale of Sam the slime, a underdog who's only crime was running into the hero. This is a slime's tale!
deferred

Chimes
Group: Hibah Alam, Ayush Goyal, Vinay Kumar Valluru (CS)
Rumi would hear stories about wind chimes that would play songs to keep evil spirits away from peoples' homes. These chimes were stolen and strewn across the land when the sorcerress took over. Accompanied by his dog, Kalto, Rumi must go on a quest to find all the lost windchimes in order to put them together and defeat the sorceress to bring the winds back to his land.
deferred

CyberEscape
Group: Adhokshith Datta, Ramnarayanan Vannia Samy, Suleiman Suleiman (CS)
You're sucked into your computer and trapped inside your poorly written computer program, trapped in an area with portals that take you to different parts of this Cyber World. In order to escape, you must make your way through this treacherous world by exploiting and glitching your way to freedom!
deferred

Dark Echo II
Group: Yao Chen (Art), Shawn Kim, Arbaaz Meghani, Giovanni Valencia (CS)
First person horror game for the HTC Vive. Use sound waves to guide your path through darkness.
deferred

Flanders Fields
Group: Anas Ahmad, Mohammed Hasan, Sidney Smith (CS)
Flanders field is set immediately after the first world war. On November 11, 1918 at 11:00 am, Germany capitulated and agreed to the Armistice of Compiegne. This brought an end to the fighting in Europe. Celebrations broke out across the world. But for the soldiers in the trenches, fighting continued. The sound of both german and allied batteries could be heard well past the 11:00 am ceasefire, and thousands would be killed or wounded. The terrain of the battlefields would remain barren for years, with the only poppies to populate the area.
deferred

Gorilla Escape
Group: Jay Patel, Raul Soto, Talha Taj (CS)
You play as the world's smartest gorilla (but no one aside from you and your human friend knows you are smart) and want to break out of the zoo and pretend to live a normal gorilla life in the city.
deferred

Harambe
Group: Will Camacho, Zachary Jones, Diego Vega(CS)
It was a normal day at the zoo when a child falls into Harambe's enclosure. Zoo keepers burst in with guns to try and take down Harambe and steal back the child. Harambe must scale the habitat and protect the child from being hurt bringing them to safety.
deferred

Hurling Beetles
Group: Stephanie Melo, Christopher Lee, David Liang (CS)
The Player is a beetle in search of a mate, however a rival beetle is also searching for a mate.
deferred

Photography Simulator VR
Group: Siddarth Basu, Joseph Sayekh, Jonathan Squibb (CS)
Learn photography with VR.
deferred

Storm Saviors
Group: Frank Lubek, Matthew Kim, Alan Tran (CS)
People invaded your forest and started fires. For some odd reason you and your friends are living clouds and have this competition to stop forest fires whenever there are wildfires spreading. Winner becomes the proverbial king of the clouds, and gets bragging rights until the next wildfire.
deferred

Tail Boy
Group: Zak Hammerman, Matt Jensen, James Bendoraitis, Aaron Struck (CS)
Our titular character mysteriously wakes up with an extra limb: a tail! With the vaguest of knowledge about his new abilities granted by his tail and new and strange mutations, he must track down and defeat The Dawktah to get revenge for the bizarre experiment, avoiding traps, completing puzzles and pummeling foes to get to the evil doctor.
deferred

Technodungeon
Group: Shanil Lobanwala, Anthony Nedumgottil, Andrew Podgorski (CS)
You the 1st player, take control of a brave adventurer who is seeking out the Technoshards that have popped up in the dungeons.
deferred

You & Me
Group: Isabel Lindmae, Kevin Tsao, Ardian Amiti (CS)
The main character is a young boy who becomes lost in a fantasy world. He summons his imaginary friend, who then helps him get through the dangerous environments through the use of special abilities. The boy must find a way to return home, but may encounter unexpected threats.
deferred

7:47AM
Group: Kevin Castilla, David Kay, Guillermo Rojas Hernandez (CS)
You board the bus on a Tuesday at 7:45 AM, and at 7:47 AM, a bomb explodes on the bus, killing you and several others. You wake up, but you're not in the afterlife or a void of nothingness. It's the same day again, and it's 7:30 AM. You know exactly what's going to happen and you now have a chance to change the future and save lives.
deferred

Final Projects Spring 2017

Erebus
Group: Krassimir Manolov, Edward Hughes, Zixuan Zeng (CS)
The player must escape from an abandoned space station that is overrun by hostile alien enemies, while utilizing light and darkness to their advantage.
deferred

Anesthesiology Simulation
Group: Kyle Wong, Vincent Pham, Akhil Thuthika, Deven Patel (CS)
You are stepping into the shoes of an anesthesiologist and will be taking care of your patients. The simulation encompasses real world conflicts that can happen in the life of an anesthesiologist.
deferred

Gem Knights
Group: Arnav Dahal, Harsha Dodda, Jae Rim Choi (CS)
In this RPG game, a mining town is wiped out by monsters. A young boy survives with the help of the ruby of wrath, but must battle next the necromancer who brought the monsters upon the town. Very nice use of shaders.
deferred

Escape Nazism as a Deaf Citizen
Group: Vijayraj Mahida, Cameron Reuss, Michael Irizarry (CS)
A German Deaf man has become the last human with a disability in the Nazi Empire. He wants to escape Nazism and execution. To do this, he has to abscond into the society as a hearing person 'till he escapes the empire.
deferred

Luke Holmes
Group: Dennis Leancu, Janelle Cueto, Daia Elsalaymeh (CS)
Leukocyte "Luke" Holmes, private investigator, is tasked with discovering the source of an infection in his city. Luke and his companions must decipher various clues and cryptic messages to stop the virus.
deferred

Mailman: War Times
Group: Bartosz Kupiec, Konrad Biegaj, Louis Ludkowksi (CS)
You are Walter, a mailman in the early 1900's. War has broken out in your village. Walter finds out about a battle which will cause much bloodshed if he doesn't intervene.
deferred

Realm
Group: Weiheng Ruan, Rohit Nambiar, Tran Dao (CS)
The player wakes up in a barren wasteland where only portals light up. Throughout the game the player finds hints in each level that create a picture of the player's life, showcasing the important dates and events that happened throughout the player's life.
deferred

Broken
Group: Lawrence Chu, Grieldo Lulaj, Matthew McCormack (CS)
Broken is a multiplayer cooperative journey through a treacherous and mysterious junkyard wasteland. You and your partner must pool your abilities and resources to overcome the obstacles.
deferred

Age of Hoops
Group: Alan Fan, Jae Jeon, Daniel Pulley(CS)
You play as a basketball team manager with big dreams but humble beginnings, with nothing but your perseverance and wit to help you attempt to defeat the greatest fantasy basketball player ever: Michael J'chosen.
deferred

Escape Elusion
Group: Vitaliya Leonova, Ishta Bhagat, Zalak Patel (CS)
Escape Elusion is a first person escape game where the player is trapped inside a high-tech, advanced A.I house surrounded by danger and must use equipments they acquire within the house to escape alive.
deferred

Satellites
Group: Lei Di, Yue Yu, Abdulrahman Hussein (CS)
Satellites is a strategy game based on a hexagon map. It tells a story of a planet travelling around the space to collect satellites.
deferred

Imprisoned
Group: Richard Kim, Krunal Patel, Andy Cervantes (CS)
Prisoners have been imprisoned for life and many of them were falsely accused of crimes they didn't commit. The prisoners find out that they can switch spots with the prison guards for an hour a day.
deferred

Plagued Memories
Group: Cang Le, Michael Walsh, Luis Hernandez (CS)
You awaken in the forbidden ruins of a mine lost to time. The only way out is an elevator stuck at the bottom.
deferred

Final Projects 2016

Coldre
Group: Juan Trelles, Manu Thomas, Carlos Uribe (CS) and Jessica Marcano (Writer)
A little girl suffering from her parents divorce finds help in her two best friends, who try to recover the color of her world.
deferred

CaveChef
Group: Krishna Bharadwaj, Filippo Pellolio, Andrea Rottigni (CS) and Marinko Kuljanin (Writer)
CAVEChef is a serious game for legs rehabilitation in post-stroke patients using a 3rd person perspective.
deferred

The Paladin[s]
Group: Kamil Piekutowski, Maciej Szpakowski, Shi Yin (CS) and Olga Ziminska (Writer)
Paladin[s] is a puzzle+stealth game running in CAVE2 for players who like to cooperate, supports two players sitting back to back, controlling the same character in two different but similar worlds at the same time.
deferred

The Fear Engine
Group: Andrew Burks, Eric Williams, Brandon Davis (CS) and Laura Kaczmarczyk (Writer)
“The Fear Engine” is a story based journey through a hyper-realistic virtual reality game within the game. You need to confront your fears and bad memories in order to beat and escape the game.
deferred

Unfinished Tales
Group: Nick Bashqawi, Saumya Solanki (CS) and Mitchel Ko (Art) and Nick Bashqawi (Writer)
The idea of Unfinished Tales is to help the storybook complete each of three stories by playing as characters in the book and gathering a party as you progress.
deferred

Teddy: Midnight Defender
Group: Thomas Misiaszek, Ryan Mak and Sneha Tuteja (CS) and Cristina Romagnolo (Writer)
Young child complains to parents each night that there are monsters in the closet. As the child drifts away into a deep slumber, the monsters emerge from the closet!
deferred

Dungeon Master
Group: Dennis McNamara, Tyrone Harris (CS) and Megan Wood (Art) and Mykah Williams (Writer)
Dungeon Master is a competitive dungeon building and exploring game for 2+ players. The titular Dungeon Master - will place enemies, traps, and treasures throughout a dungeon in order to stop the heroes from reaching and defeating him/her.
deferred

Pizza Delivery
Group: Saeed Baeshen, Abhishek Tripathi, Quan Zheng (CS) and Alonzo Zamarron (Art)
Joey is really into skateboarding and needs to deliver pizza on a skateboard in the Nuclear City, in order to buy better, cooler skateboards.
deferred

Spectralmancer
Group: Garret Felker, Bresia Prudente and Muhammad Khan (CS)
Spectralmancer is a first person game where you must play as a grumpy, old necromancer who is defending his graveyard from encroaching townsfolk with malicious intentions of disrespecting his graveyard.
deferred

Spiritual Awakening
Group: Jong Gu Chang, Alfred Joseph (CS) and Omar Juarez (Artist) and Melissa Alva (Writer)
A spiritual journey of a blind monk seeking to change himself to the very roots of his being and remove everything that would stand in the way of his dedication to God.
deferred

Final Projects 2014 (Mark Tulewicz class)

Final Projects 2013

reBIRTH
Group: Julie De Lorenzo, Alex Stiegel, Joe Manzella (CS), and Meg Ziegler (Art), and Lexi Miller-Golub (Writer)
You are a phoenix that can grow, but can never really die (neat!). reBIRTH is a puzzle game that challenges you to save a magical forest from evil shadow-foxes.
deferred

A Sandbox of Sound
Group: Corrigan Farley, Ben Isenberg (CS), and Scott Whipkey (Art), and Wesley Davis (Writer)
The Sandbox is a platforming game whose content is dynamically generated to match your music library.
deferred

Theseus
Group: Ryan Lonergan, Ronald Rollins (CS), and Scott Whipkey (Art), and Wesley Davis (Writer)
A horrible half-man, half-bull Minotaur has taken residence in a labyrinth sewer and has been kidnapping and eating children from the city above. You, the hero Theseus, need to locate and kill this foul beast.

deferred

Trans-Verse
Group: Chris Zalaznik, Chris Matysik (CS), and Coaxum Khalif (Art), and Mahmoud Yacoub (Write)
Help a cute detective complete movement puzzles and defeat the enemy faction as you save two parallel universes from eminent (sic! :-) destruction.
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Spirits Up
Group: Megan Ziegler (Art), and Francis Ng, Tyler Hand (CS), and John Simons (Writer)
A small but fierce doll has been forgotten in the basement by its owner. Now the toy has to fight her way back up to light -- using a pen!
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Coded_reality
Group: Zach Sadler, Sean Myers, Matthew Gould (CS), and Coaxum Khalif (Art), and Lexi Miller-Golub (Writer)
Coded_reality() is a serious game that uses a modifiable game world to teach players how to program through a series of puzzles.
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Final Projects 2011

Victor Powell and Tim Luciani (CS), and Nina Musser (Art) showcase Cloud Factory. Try to generate 3D clouds that match the pattern shown ("pants", "turtle", "Justin Bieber"? Just kidding :-). Under the hood, some quite impressive work: a marching-cubes algorithm to merge individual floating blobs on the fly.
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Brian Dicks, Patrick Hogg, and Tom Kierzkowski (CS), Lawrence Plofker (Writer), Elizabeth Martin and Ami Saroka (Art) created Heist, a dark and stylish Cops and Thieves cooperative game featuring motion capture animation from the CMU MoCap database.
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Jay Sawyer, Luke Weng, and Eric Greif (CS), Elizabeth Shawn (Art) and Laura Belluomini (Writer) put together Hey Diddle Diddle, a nursery-rhyme game in which the Cow attemps to get enough points to buy itself a space shuttle and then jump over the Moon. Very nice 3D physics, and a lot of fun.
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Mike Lew, Gabe de Forest and Tim Pittman (CS), Clayton Chowaniek (Writer), Will Francis and Dave Szyilagi (Art) go the full nine yards with Petri Wars, a real time strategy networked game on the smallest scale. Divide bacteria to Conquer!
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Wen Xu, Andrew Yin, James Weaver (CS), Meredith Moriarty and Evan Gooding (Art), and Jake Robbins (Writer) created Warrior Rabbits and Squirrels, a serious cooperative game to teach diversity youngsters resilience skills against bullying. The team worked with the Pitt Graduate School of Public Health specialists to design the dialogs and actions for the game. What an awesome mission!
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John Fetterholf (Writer and CS), Adam Bartos and Daniel Carr (CS), and Meredith Moriarty (Art) showcase their brainchild Lazlow and Dead Poet Spells, a game with a truly spellbinding story. Orphaned Lazlow needs to rescue his grandpa and cat on a stormy Halloween. He can only rely on magic spells from his dear friends, all dead poets -- there's Bukowski and Sartre and much more... By the way, you're a torus, and you play with a PS3 controller!


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