Virtual TRON |
This project is way cool. Lance, Atul, and I are created a networked, multi-user interactive game based on the movie "TRON". We'll be using OpenGL, CAVELib, and Maya to bring this game to life. |
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The Bee Dance |
Never been stung by a bee, but, oh well, that's fine by me! Here is an application that simulates bee behavior written in C++, Performer, and Ygdrasil. It is a 3D application that was developed as a Virtual Reality Environment to be run on an ImmersaDesk, but has also been run on a wide-screen plasma panel. |
The Boids | Artificial flocking and life as a grad student in OpenGL and GLUT. | ||
Squishy Pong |
It's 3D pong written in OpenGL, but the ball is SQUISHY! Also with the famous General Zod Effect. |
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Forking Hamlet | Hamlet as a piece of silverware, using OpenGL and using some of the CAVELib. | ||
Jump Boy |
A Maya animation with a sadistic ball bringing a clown's life to an end. VERY ROUGHLY based on Pagliacci's Vesti La Giubba. |
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Bigger Sounds |
My big kahuna project that is an interactive VR application where the user can, what else... make music! You can find some doc HERE. |
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Uberzoik! | Nooo Otto, nooooo!! A maze game with the evil Otto trying to ruin your life. In OpenGL and GLUT. | ||
Astaroidz! | What would we do without this wonderful game if we could program it so easily in OpenGL? I have the original standalone version. I, however, didn't include the bad MIDI soundtrack. | ||
Berzoik! | Nooo Otto, NOOOOO!!! This maze game version is in wireframe graphics in OpenGL and GLUT! |