Performer Scene Graphs

Creating pfNodes




	pfLightSource * blinker;

	blinker = new pfLightSource;
	pfnode()->addChild(blinker);

	blinker->setColor(PFLT_DIFFUSE, 1.0, 0.0, 0.0);
	blinker->setPos(0.0, 0.0, 0.0, 1.0);
	blinker->on();
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