Johnson, A., Moher, T., Ohlsson, S., The Round Earth Project - Collaborative VR for Elementary School Kids
conference abstracts and applications,
Los Angeles, California, Aug 8-13, 1999, pp 90-93.
Johnson, A., Moher, T., Ohlsson, S., Gillingham, M., The Round Earth Project: Collaborative VR for Conceptual Learning
In IEEE Computer Graphics
vol 19 no 6, November / December, 1999, pp. 60-69.
Ohlsson, S. Supporting a conceptual change strategy with virtual reality technology
Talk to the Eleventh Annual Winter Conference on Discourse, Text, &
Jan 29-Feb 2, 2000, Jackson Hole, Wyoming.
Ohlsson, S., Moher, T., Johnson, A., Deep Learning in Virtual Reality: How to Teach Children that
the Earth is Round
In the Proceedings of the 22nd Annual Conference of the Cognitive Science Society,
Aug. 13-15, 2000, Philadelphia, PA, pp. 364-368.
The astronaut view running on the Immersadesk2 at SIGGRAPH '98.
Setting up the mission control view on the Immersadesk3 prototype at SIGGRAPH '98.
More people playing the astronaut on the Immersadesk2 at SIGGRAPH '98.