- MW_NODE_HEADER(MwMaterial)
- pfMaterial* getMaterial()
- MwSFFloat ambientIntensity
- Ambient color
- MwSFColor diffuseColor
- Diffuse color
- MwSFColor emissiveColor
- Emissive color
- MwSFFloat shininess
- Shininess
- MwSFColor specularColor
- Specular color
- MwSFFloat transparency
- Transparency
- pfMaterial* material