January 1st, 2004 - May 1st, 2004
Categories: VR Art
P.O - 2.4 is a OpenGL / Inventor project based on a traditional painting that was exhibited as part of my BFA thesis project in 2000.
P.O 2.4 is about real-time based movement of moving images. It explores the area of the vitality of space and movement generation spaces. I want to think about space as an action-oriented or a dynamic process. It was more intriguing to focus on the empty space, which each page generates as time passes, rather than the pages themselves.
All cubes randomly move in real time and never are self-repetitive. They are based on a set of simple rules that create complex orders.