Authors: Grace, L. D.
Publication: A Project and Exhibition in Partial Completion of the Requirements for The Master of Fine Arts in Electronic Visualization, University of Illinois at Chicago
This document outlines the research, theory and shared scholarly pursuit for Critical Gameplay. Critical Gameplay is a design technology derived from the application of critical design on the development of electronic games. The goal of this design practice is to highlight social phenomenon through the creation of games. In particular the practice, as applied here is fundamentally involved in the investigation of gameplay mechanics as they relate to learned perspective on general operations.
Critical Gameplay is also the name of the gallery exhibition associated with this research.
Date: March 15, 2009 - April 17, 2009
Document: View PDF