virtual void unBindStuff()
virtual pfNode* getPfNode()
MwMFFloat groundAngle
MwMFColor groundColor
MwMFString backUrl
MwMFString bottomUrl
MwMFString frontUrl
MwMFString leftUrl
MwMFString rightUrl
MwMFString topUrl
MwMFFloat skyAngle
MwMFColor skyColor
pfGeoSet* getColoredSphere(float radius, int slices, int stacks)
void resize(float radius)
pfGeode* geode
pfGeoSet* sky
float radius
pfVec4 getColor(float rho)
pfVec4 getInterpolatedColor(float rho, const MwMFFloat &angle, const MwMFColor &color)
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