#include "SculptBall.h"
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoMatrixTransform.h>
#include <Inventor/nodes/SoSphere.h>
#include <Inventor/nodes/SoTransformSeparator.h>
#include <gstSeparator.h>
#include <gstSphere.h>