Research Papers, Videos and Exhibits

Conference Papers
Journal Papers
Book Chapters
Videos
Tutorials
Research Exhibits
Art Exhibits

Conference Papers

He, E., Leigh, J., Yu. O, DeFanti, T. A., Reliable Blast UDP : Predictable High Performance Bulk Data Transfer, Proc. IEEE Cluster Computing, Sept, Chicago, Illinois, 2002.

Thorson, M., Leigh, J., Maajid,G., Park, K., Nayak, A., Salva, P., Berry, S., AccessGrid-to-Go : Providing
AccessGrid access on Personal Digital Assistants
, in Proc. Access Grid Retreat, La Jolla, California, 2002.

Leigh, J., Girado, J., Singh, R., Johnson, A., Park, K., DeFanti, T. A., TeraVision : a Platform and Software Independent Solution for Real Time Display Distribution in Advanced Collaborative Environments, in Proc. Access Grid Retreat, La Jolla, California, 2002.

Park, K., Leigh, J., Johnson, A., Carter, B., Brody, J., Sosnoski, J., Distance Learning Classroom Using Virtual Harlem In the proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM 2001), Berkeley CA, Oct 25-27, 2001, pp. 489-498.

Pape, D., Anstey, J., Carter, B., Leigh, J., Roussou, M., Portlock, T., Virtual Heritage at iGrid 2000, Proc. INET 2001, Stockholm, Sweden, June 2001.

Leigh, J., Yu, O., Schonfeld, D., Ansari, R., et al., Adaptive Networking for Tele-Immersion Proc. Immersive Projection Technology/Eurographics Virtual Environments Workshop (IPT/EGVE), May 16-18, Stuttgart, Germany, 2001.

D. Sandin, Margolis, T., Dawe, G., Leigh, J., DeFanti, T.,The Varrier Auto-Stereographic Display, SPIE, vol 4297, no 25, San Jose, California, 01/20/01-01/26/01

Leigh, J., Dawe, G., Talandis, J., He. E., Venkataraman, S., Ge, J., Sandin, D., DeFanti, T. A., AGAVE : Access Grid Augmented Virtual Environment, Proc. AccessGrid Retreat, Argonne, Illinois, Jan, 2001.

Johnson, A., Moher, T., Ohlsson, S., Leigh, J., Exploring Multiple Representations In Elementary School Science Education, Proc. IEEE VR 2001, Mar 13-17, Yokohama, Japan.

Park, K., Cho, Y., Krishnaprasad, N., Scharver, C., Lewis, M., Leigh, J., Johnson, A.,CAVERNsoft G2: A Toolkit for High Performance Tele-Immersive Collaboration, to appear in the Proceedings of the ACM Symposium on Virtual Reality Software and Technology 2000, Oct 22-25, 2000, Seoul, Korea, pp. 8-15

Park, K. Kapoor, A., Leigh, J.,
Lessons Learned from Employing Multiple Perspectives In a Collaborative Virtual Environment for Visualizing Scientific Data, Proceedings of ACM CVE 2000, San Francisco, CA, 09/10/00-09/12/00, pp. 73-82

Imai, T., Qui, Z., Behara, S., Tachi, S., Aoyama, T., Johnson, A., Leigh, J.,
Overcoming Time-Zone Differences and Time Management Problems with Tele-Immersion, in the Proceedings of INET 2000, Yokohama, Japan, CDROM.

Leigh, J., Rawlings, M., Girado, J., Dawe, G., Fang, R., Verlo, A., Khan, M-A., Cruz, A., Plepys, D., Sandin, D.J., DeFanti, T.A.,
AccessBot: an Enabling Technology for Telepresence, in the Proceedings of INET 2000, Yokohama, Japan, CDROM.

Smith, R., Pawlicki, R. R., Leigh, J., Brown, D. A.,
Collaborative VisualEyes, in the Proceedings of IPT 2000: Immersive Projection Technology Workshop, Ames IA, June 19-20, 2000.

K. Park, Kapoor A., Scharver, C., Leigh, J., Exploiting Multiple Perspectives in Tele-Immersion, Proceedings of IPT 2000: Immersive Projection Technology Workshop, Ames, IA, 06/19/00-06/20/00.

Sawant, N., Scharver, C., Leigh, J., Johnson, A., Reinhart, G., Creel, E., Batchu, S., Bailey, S., Grossman, R., "The Tele-Immersive Data Explorer: A Distributed Architecture for Collaborative Interactive Visualization of Large Data-sets", 4th International Immersive Projection Technology Workshop, Ames, Iowa, June 19-20, 2000.

Leigh, J., Johnson, A., DeFanti, T., et al.,"
A Review of Tele-Immersive Applications in the CAVE Research Network" Proceedings of IEEE VR99, Houston TX, March 13-17, 1999

Lascara, C., Wheless, G., Cox, D., Patterson, R., Levy, S., Johnson, A., Leigh J., TeleImmersive Virtual Environments for Collaborative Knowledge Discovery to appear in the proceedings of the Advanced Simulation Technologies Conference '99 San Diego CA, April 11-15, 1999

Johnson, A., Leigh, J., DeFanti, T., Sandin, D., Brown, M., Dawe, G., "Next-Generation Tele-Immersive Devices for Desktop Trans-Oceanic Collaboration" to appear in the proceedings of Visual Communications and Image Processing '99, Electronic Imaging: Science and Technology '99, San Jose CA, Jan 23-29, 1999.

Johnson, A., Leigh, J., DeFanti, T., "Multi-disciplinary Experiences with CAVERNsoft Tele-Immersive Applications", In Futurefusion: application realities for the virtual age - the proceedings of Fourth International Conference on Virtual Systems and Multimedia, Gifu, Japan, Nov 18-20, 1998, pp 498-503.

Leigh, J., Rajlich, P., Stein, R., Johnson, A. E., DeFanti T. A., "LIMBO/VTK: A Tool for Rapid Tele-Immersive Visualization", to appear in the proceedings of IEEE Visualizaton'98, Research Triangle Park, NC, October 18-23, 1998.

Leigh, J., Park, K., Kenyon, R. V., Johnson, A. E., DeFanti T. A., Wong, H., "Preliminary STAR TAP Tele-Immersion Experiments between Chicago and Singapore", In the proceedings of HPCAsia'98, Singapore, September 22-25, 1998, pp 687-693.

DeFanti, T., Sandin, D., Dawe, G., Brown, M., Rawlings, M., Lindahl, G., Johnson, A., Leigh, J., "Personal Tele-Immersion Devices", Proceedings of 7th IEEE International Symposium on High Performance Distributed Computing, Chicago, IL, July 28-31, 1998.

Brunett, S., Czajkowski, K., Foster, I., Johnson, A., Kesselman, C., Leigh, J., Tuecke, S., "Application Experiences with the Globus Toolkit", Proceedings of 7th IEEE International Symposium on High Performance Distributed Computing, Chicago, IL, July 28-31, 1998.

Refsland, S., Ojika, T., DeFanti, T., Johnson, A., Leigh, J., Loeffler, C., Tu, X., "Virtual Great Barrier Reef: A Theoretical approach towards an evolving, interactive VR environment using a distributed DOME and CAVE system." Proceedings of Virtual Worlds '98.  Paris, France, July 1-3, 1998.

Kukimoto, N., Leigh, J., Takeda, T., "Development of a Communication Tool for Collaborative Virtual Environments." In the Proceedings of the Virtual Reality Society of Japan Sencond Annual Conference, 1998. (Paper in Japanese only) [page1][page2].

Johnson, A., Leigh, J., DeFanti, T., Brown, M., Sandin, D., "CAVERN: the CAVE Research Network,." In the proceedings of 1st International Symposium on Multimedia Virtual Laboratory. Tokyo, Japan, March 25, 1998, Pp 15-27.

Johnson, A., Roussos, M., Leigh, J., Barnes, C., Vasilakis, C., Moher, T., "The NICE Project: Learning Together in a Virtual World,." In the proceedings of VRAIS '98, Atlanta, Georgia, Mar 14-18, 1998, Pp 176-183.

Leigh, J., DeFanti, T., Johnson, A., Brown, M., Sandin, D., "Global Tele-Immersion: Better than Being There,."  proceedings of ICAT '97 Tokyo, Japan, Dec 3-5, 1997

Leigh, J., Johnson, A., DeFanti, T., Issues in the Design of a Flexible Distributed Architecture for Supporting Persistence and Interoperability in Collaborative Virtual Environments,. In the proceedings of Supercomputing '97 San Jose, California, Nov 15-21, 1997.

Roussos, M., Johnson, A., Leigh, J., Barnes, C., Vasilakis, C., Moher, T., NICE: Combining Constructionism, Narrative, and Collaboration in a Virtual Learning Environment,." In the proceedings of the 1997 SIGGRAPH Educator's Program - Computer Graphics, August, 1997, Pp 62-63 & the cover.

Roussos, M., Johnson, A., Leigh, J., Barnes, C., Vasilakis, C., Moher, T., " The NICE Project: Narrative, Immersive, Constructionist / Collaborative Environments for Learning in Virtual Reality." In proceedings of ED-MEDIA / ED-TELECOM '97. Calgary, Canada, June 14 - 19, 1997, Pp 917-922.

David Beeman, James M. Bower, Erik De Schutter, Efthimis N. Efthimiadis, Nigel Goddard, and Jason Leigh (1997) The GENESIS Simulator-based Neuronal Database, Chapter 4 in Neuroinformatics: An Overview of the Human Brain Project, S. H. Koslow and M. F. Huerta (eds.), pp. 57-80, Lawrence Erlbaum Associates, Mahwah, NJ

Roussos, M., Johnson, A., Leigh, J., Vasilakis, C., Moher, T., " Constructing Collaborative Stories Within Virtual Learning Landscapes. " In proceedings of the European Conference on Artificial Intelligence in Education '96. Lisbon, Portugal, Sept 30 - Oct 2, 1996, Pp 129-135.

Leigh, J., Johnson, A., " CALVIN: an Immersimedia Design Environment Utilizing Heterogeneous Perspectives." In proceedings of IEEE International Conference on Multimedia Computing and Systems '96. Hiroshima, Japan, June 17 - 21, 1996, Pp 20-23.

Leigh, J., Johnson, A., "CALVIN." In NCSA access, Vol 10.3, Fall 1996, Pp 10-11.

Leigh, J., Johnson, A., Vasilakis, C., DeFanti, T., " Multi-perspective Collaborative Design in Persistent Networked Virtual Environments." In proceedings of IEEE Virtual Reality Annual International Symposium '96. Santa Clara, California, Mar. 20 - Apr. 3, 1996, Pp 253-260, 271-272.

J. Leigh, C. A. Vasilakis, T. A. DeFanti, et al. Virtual Reality in Computational Neuroscience, Proceedings of the Conference on Applications of Virtual Reality, ed: R. Earnshaw, British Computer Society, June 1994.

A. E. Johnson, F. Fotouhi, J. Leigh, S.A.N.D.B.O.X.: an Interface to Scientific Data based on Experimentation, Proceedings of the Eurographics Workshop on Visualization in Scientific Computing, 1994.

C. Cruz-Neira, J. Leigh , C. Barnes et al. Scientists in Wonderland: A Report on Visualization Applications in the CAVE Virtual Reality Environment, Proceedings of IEEE 1993 Symposium on Research Frontiers in Virtual Reality, pp. 59-65, Oct 1993.

J. Leigh, E. De Schutter, M. Lee, et al. Realistic Modeling of Brain Structures with Remote Interaction Between Simulations of an Inferior Olivary Neuron and a Cerebellar Purkinje Cell, Proceedings of the SCS Simulations Multiconference on High Performance Computing 1993, Ed. A. Tentner, pp. 248-254, Arlington, VA, Mar 1993.

Journal Papers

Leigh, J., Johnson, A., Brown, M., Sandin, D., DeFanti, T., Visualization in Teleimmersive Environments. In IEEE Computer, December, 1999, pp. 66-73.

Johnson, A., Roussos, M., Leigh, J., Barnes, C., Vasilakis, C., Moher, T., "Learning and Building Together in a Virtual World." To appear in Presence, 1998

Johnson, A., Leigh, J., Costigan, C., "Multiway Tele-Immersion at Supercomputing '97, or Why We Used $6,000,000 Worth of VR Equipment to do the Hokey Pokey." To appear in IEEE Computer Graphics and Applications 1998.

Leigh, J., Johnson, A., " Supporting Transcontinental Collaborative Work in Persistent Virtual Environments. " In IEEE Computer Graphics and Applications, Vol 16.4, July 1996, Pp 47-51.

Leigh, J., Johnson, A., DeFanti, T., CAVERN: A Distributed Architecture for Supporting Scalable Persistence and Interoperability in Collaborative Virtual Environments. In Virtual Reality: Research, Development and Applications, Vol 2.2, December 1997 (1996), Pp 217-237

F. Fotouhi, J. Leigh, S. P. Rana, Optimal Processing of Parallel M-Way Join Queries, Journal of Information Systems, Vol 16, No. 6, pp. 627-639, 1991.

Book Chapters

Johnson, A., Leigh, J., Tele-Immersive Collaboration in the CAVE Research Network, Collaborative Virtual Environments: Digital Places and Spaces for Interation, edited by Churchill, Snowdon and Munro, to be published in January 2001, pp. 225-243.

J. Leigh, C. A. Vasilakis, T. A. DeFanti, et al. Virtual Reality in Computational Neuroscience, Virtual Reality Applications, ed: R. Earnshaw, Academic Press, 1995, pp. 293-306

Videos

Barnes, C., Johnson, A., Leigh, J., Moher, T., Roussos, M., Vasilakis, C., "the NICE project." SIGGRAPH 97 Screening Room Video Review.

J. Leigh, A. E. Johnson, T. A. DeFanti, CALVIN: Collaborative Architecture Via Immersive Navigation, SIGGRAPH 96 Screening Room Video Review.

A. E. Johnson, J. Leigh, T. A. DeFanti, S.A.N.D.B.O.X.: an Interface to Scientific Data based on Experimentation, SIGGRAPH 95 Screening Room Video Review.

J. Leigh, T. A. DeFanti, Virtual Reality in Computational Neuroscience, SIGGRAPH 94 Screening Room Video Review.

Tutorials

Leigh, J., Johnson, A., Visualization in Tele-Immersive Environments tutorial at Supercomputing '98, Orlando, Florida, Nov 7-13, 1998.

Leigh, J., Johnson, A., Collaborative Visualization in Distributed Virtual Environments tutorial at the Seventh IEEE International Symposium on High Performance Distributed Computing 7, Chicago, Illinois, July 28-31, 1998

Johnson, A., Leigh, J., CAVERNsoft tutorial at Alliance 98, Urbana-Champaign, Illinois, April 27-30, 1998.

Researcn Exhibits

Leigh, J., Johnson, A., DeFanti, T., Brown, M., Exploring CAVERNsoft Tele-Immersive Collaboratories through the I-Grid Portal at Supercomputing '98. Orlando, Florida, Nov 7-13, 1998.

Leigh, J., Rawlings M., Dawe, G., et al. The Ganymede Telebot: An Enabling Technology for Teleconferencing, Supercomputing '98. Orlando, Florida, Nov 7-13, 1998.

Leigh, J., Smith, R., Wheless, G., Lascara, K., Kapoor, A., Johnson, A., CAVERNsoft based GM and CAVE-5D Demonstrations at Alliance 98, Urbana-Champaigne, IL, April 27-30, 1998.

Wheless, G., Lascara, K., Leigh, J., Kapoor, A., Johnson, A., CAVERNsoft based CAVE-5D networked demonstration on multiple immersadesks at Internet2 Spring Members Meeting, Washington, D.C., April 14-16, 1998

Wheless, G., Lascara, K., Leigh, J., Kapoor, A., Johnson, A., CAVERNsoft based CAVE-5D networked demonstration on multiple immersadesks at Next Generation Internet Netamorphosis demonstration, Washington, D.C., March 11-13, 1998

Roussos, M., Johnson, A., Leigh, J., Bizri, C., Vasilakis, C., "NICE", networked demonstration on multiple Immersadesks, and "Las Meninas" on an Immersadesk at the ThinkQuest awards ceremony, Washington, D.C., November 22-25, 1997.

Leigh, J., Johnson, A., Costigan, J., "CAVERN demonstration" Networked multi-way demonstration on multiple Immersadesks, and several remote Immersadesks and CAVEs, and networked CAVERNsoft based GM VisualEyes at Supercomputing 97, San Jose, California, November 15-21, 1997.

Johnson, A., Leigh, J., Roussos, M., "NICE" and "CALVIN" Networked demonstrations on the Immersadesk as part of the Internet 2 General Meeting, Washington, D.C., October 7-9, 1997.

Roussos, M., Johnson, A., Leigh, J., Vasilakis, C., Barnes, C., "NICE" Networked demonstration on the Immersadesk at the ThinkQuest awards ceremony, Washington, D.C., November 22-25, 1996.

Roussos, M., Johnson, A., Leigh, J., Vasilakis, C., Barnes, C., Moher, T., "NICE" networked demonstration on multiple Immersadesks as part of NCSA's Research Exhibit at Supercomputing 1996, Pittsburgh, Pennsylvania, November 17-22, 1996.

Leigh, J., Johnson, A., "CALVIN" Networked demonstration in the CAVE and Immersadesk at the Symposium on Virtual Reality in Manufacturing Research and Education, Chicago, Illinois, October 7-8, 1996.

Roussos, M., Leigh, J., Johnson, A., "Story Sculpting in Virtual Landscapes" Networked demonstration on multiple Immersadesks as part of 'Neither Here Nor There' in 'the Bridge' and in the 'Digital Bayou' at SIGGRAPH 1996, New Orleans, Louisiana, August 4-9, 1996.

Leigh, J., Johnson, A., DeFanti, T., Kelley, M., "Transcontinental Collaborative Design in a Shared Virtual Environment" Networked demonstration in the CAVE in the GII Testbed, Supercomputing '95 , San Diego, California, Dec 1995.

Leigh, J. Bower, J. M. et al. Virtual Reality in Computational Neuroscience: visualization of the electric field around the weakly electric fish Apteronotus Leptorhynchus, VROOM'94 at SIGGRAPH'94.

Leigh J., Bower J. M. et al. Virtual Reality in Computational Neuroscience, Neuroscience'93, Washington DC.

Leigh J. Bower, J. M. et al. Visualization of a complex spike in a Cerebellar Purkinje Cell, Showcase'92 at SIGGRAPH'92.

Art Exhibits

Leigh J. "Vomit Mountain- a virtual roller coaster designer and simulator in the CAVE." Electronic Visualization Exhibit 4 (EVE4), May 1995.

Leigh J. Contributing artist for an art show at the Aesthetics Gallery, Chicago, Illinois, 1992.