The 3D projection of the 2D coordinates is for this projector class constrained to lie along a pre-defined line. More...
#include <Inventor/projectors/SbLineIsectProjector.h>
Public Member Functions | |
SbLineIsectProjector (void) | |
virtual SbProjector * | copy (void) const |
virtual SbVec3f | project (const SbVec2f &point) |
virtual SbVec3f | intersect (const SbLine &line) |
The 3D projection of the 2D coordinates is for this projector class constrained to lie along a pre-defined line.
Among other places, this is useful within the translation draggers, like for instance SoTranslate1Dragger, where we want to move "pieces" along one or more axes.
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Constructor. Intializes the projector instance to use a line from <0, 0, 0> to <0, 0, 1>. |
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