Remember that you must make your paper available to the entire class, either through a publically available link on the web or through xeroxes at least one week before your presentation.
first project presentations
paper presentations
10/10 | Gorski -
Inverse Kinematics for Reduced Deformable Models, Der et al, ACM
SIGGRAPH 2006, TOG 25(3), pp. 1174-1179.
http://graphics.stanford.edu/~kder, available via the
ACM digital library with Q/A at http://www2.uic.edu/~jgorsk2/questions.htm Vaccari - Point based animation of elastic, plastic and melting objects, Müller et al., Eurographics / ACM SIGGRAPH Symposium on Computer Animation 2004, http://www.inf.ethz.ch/personal/giesen/tch/AGCGsem_SS05/mueller.pdf with Q/A at http://andvac.com/projects/cs527-presentation/ Chen - Skinning Mesh Animations, James and Twigg, ACM Trans. Graph., 2005. 24(3): p. 399-407. http://www.ri.cmu.edu/pub_files/pub4/james_doug_2005_1/james_doug_2005_1.pdf with Q/A at http://www.evl.uic.edu/julian/cs527/paper/ |
10/12 | Kamineni -
Heirarchical Imposters for the Flocking Algorithm in 3D, Hara, Computer
Graphics Vol. 21, no. 4, pp 723-731 (2002).
http://www2.uic.edu/~kkamin3/files/Heirarchical_Imposters_for_the_Flocking_Algorithm_in_3D.pdf
with Q/A at http://kiran.kamineni.googlepages.com/paperpresentation Santoro - Physically Based Modeling and Animation of Fire, Nguyen et al., ACM Transactions on Graphics Vol. 21, No 3, July 2002, pp 721 - 728. http://graphics.stanford.edu/~fedkiw/papers/stanford2002-02.pdf Rabindran - Virtual Cinematography: Relighting through Computation, Debevec P., IEEE Computer Magazine 39(8), 57-65. http://arunan.50webs.com/VCinema.pdf with Q/A at http://arunan.50webs.com/cs527_presQA.html |
10/17 | Jagodic -
Estimating cloth simulation parameters from video, Bhat et al.,
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer
animation,
http://www.cs.washington.edu/homes/seitz/papers/bhat-sca03.pdf ,
available via the ACM digital library with Q/A at http://www.evl.uic.edu/rjagodic/animation/
Tretti - Dynamic Response for Motion Capture Animation, Zordan et al., SIGGRAPH 2005. http://graphics.cs.ucr.edu/projects/mocsim/mocsim.html Iparraguirre - Capturing and Animating Skin Deformation in Human Motion, Park and Hodgins, ACM Transactions on Graphics, July 2006. http://graphics.cs.cmu.edu/projects/muscle/ |
10/19 | Svistula -
Hierarchical retargetting of 2D motion fields to the animation of 3D
plant models, Diener et al., Eurographics/ ACM SIGGRAPH Symposium on
Computer Animation (2006)
http://www-evasion.imag.fr/Publications/2006/DRF06/ Bernasconi - Dynamic Simulation of Articulated Rigid Bodies with Contact and Collision, Weinstein et al., IEEE Transactions on Visualization and Computer Graphics, vol. 12, no. 3, pp. 365-374, May/Jun, 2006. http://graphics.stanford.edu/~rachellw/prestabilization.html with Q/A at http://www.cs.uic.edu/~mbernasc/CS527/ Krishnamoorthy - Automatic Dynamic Expression Synthesis For Speech Animation, Deng et al., Proc. of IEEE Computer Animation and Social Agents (CASA) 2004. http://graphics.usc.edu/cgit/pdf/papers/CASA04_expression_upload.pdf |
10/24 | Bhatt -
Motion Capture Assisted Animation: Texturing and Synthesis, Pullen and
Bregler, SIGGRAPH 2002.
http://www.cs.berkeley.edu/~daf/games/webpage/motionpapers/pullen02motion.pdfwith
Q/A at http://www.sapne.net/527/paper_questions.html Tran - Continuum Crowds, Treuille et al., ACM Transactions on Graphics vol. 25, no. 3. http://grail.cs.washington.edu/projects/continuum-crowds/ with Q/A at http://www2.uic.edu/~dtran11/cs527/ Vishu - 3D Collision Avoidance for Digital Actors Locomotion, Pettre et al., Proceedings of the 2003 IEEE/RSJ International Conference on Intelligent Robots and Systems, October, 2003. http://vivekrs.rsv.googlepages.com/digitalactors |
10/26 | - |
11/14 |
Febretti
- Automatic Determination of Facial Muscle Activations from Sparse
Motion Capture Marker Data, Sifakis et al., ACM Transactions on Graphics (TOG) archive Volume 24 , Issue 3 (July 2005), pp 417-425. http://graphics.stanford.edu/~fedkiw/papers/stanford2005-03.pdf Kamisetty - Particle-based simulation of granular materials, Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation, Bell et al., http://graphics.cs.uiuc.edu/~wnbell/publications/2005-05-SCA-Granular/Particle-Based_Granular.pdf with Q/A at http://www.cs.uic.edu/~ckamiset/granular_materials.html Uphoff - Fluid Animation with Dynamic Meshes, Klingner et al., Proceedings of ACM SIGGRAPH 2006, Boston, Massachusetts, July 2006. http://www.cs.berkeley.edu/b-cam/Papers/Klingner-2006-FAD.pdf |
11/16 |
Iyer - Simulating Water and Smoke
with an Octree Data
Structure, Losasso,
F., et al., SIGGRAPH 2004, ACM TOG 23, 457-462 (2004). http://graphics.stanford.edu/~fedkiw/papers/stanford2004-02.pdf Santhanakrishnan - Automatic Modeling of Virtual Humans and Body Clothing. Thalmann et al., Journal of Computer Science and Technology 2004 Vol.19 No.5 P.575-584. http://www.miralab.unige.ch/papers/239.pdf Buss - Motion Patches, Lee et al, Proceedings of the 2006 ACM SIGGRAPH http://mrl.snu.ac.kr/%7Ezoi/MotionPatch.pdf with Q/A at http://www.joshb.net/classes/cs527/paper/index.html |
11/21 |
Grace
- "A Methodology for the Evidential Analysis of Computer-Generated
Animation, Univ of Nottingham" and "Forensic animation: measuring the
reliability and accuracy of computer generated animation used in the
courtroom. http://www.mindtoggle.com/527 |
second project presentations
third project presentations