Personal Tele-Immersion Devices

July 28th, 1998

Categories: Devices, Human Factors, VR

Artist’s Rendition of ImmersaDesk3
Artist’s Rendition of ImmersaDesk3

Authors

DeFanti, T., Sandin, D., Dawe, G., Brown, M., Rawlings, M., Lindahl, G., Johnson, A., Leigh, J.

About

The Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) has partnered with dozens of computational scientists and engineers to create visualization and virutal relaity (VR) devices and applications for collaborative exploration of scientific and engineering data. Since 1995, our research and development activities have incorporated emerging highbandwidth networks like the vBNS and the Internet2 in an effot now called Tele-Immersion.

As a result of our six years’ experience in building first and second generation VR devices to support these applications, we consider third-generation VR devices that will provide desktop / office-sized displays. Since no current tehcnology is yet configurable with ideal resolution and size, we will first simulate these devices with available parts, and then build more advanced prototypes. We believe that the devices we propose to build using the new display technologies from a set of desirable human / computer interface requirements for successful Tele-Immersion adoption. A goal of this research is to develop clearly compelling prototyypes so that these devices can be improved and reproduced by the private sector.

Resources

PDF

Citation

DeFanti, T., Sandin, D., Dawe, G., Brown, M., Rawlings, M., Lindahl, G., Johnson, A., Leigh, J., Personal Tele-Immersion Devices, Proceedings of 7th IEEE International Symposium on High Performance Distributed Computing, Chicago, IL, pp. 198-205, July 28th, 1998.