July 19th, 1998
Categories: Devices, Education
When designing projection-based virtual reality devices, the integration of LCD shutter glasses, high-end graphics computers, and large-scale video projectors can be difficult. We describe four common problems and their solutions.
Lindahl, G., DeFanti, T., Sandin, D., Dawe, G., Brown, M., Optimizing Stereo Video Formats for Projection Based Virtual Reality, Visual Proceedings of SIGGRAPH ’98, Orlando, FL, pp. 307, July 19th, 1998. http://www.evl.uic.edu/lindahl/PAPERS/stereo.html