July 1st, 1996
Categories: Networking, Software, Tele-Immersion
This special issue, “VR and the Net,” focuses on supercomputing-to-VR and VR-to-VR communications over high-speed networks, enabling researchers to investigate solutions to complex problems over distance. Specifically, some of the applications featured in the Global Information Infrastructure (GII) Testbed event at the ACM / IEEE Supercomputing ’95 (SC ’95) conference in San Diego in December 1995 are described. Tom DeFanti, as SC ’95 Information Architect was responsible for all conference networking, audio/visual support, and the GII Testbed. Maxine Brown co-chaired the GII Testbed and Rick Stevens was chief architect of the experimental networking activities.
DeFanti, T., Brown, M., Stevens, R., Virtual Reality Over High Speed Networks, IEEE Computer Graphics and Applications, vol 16, no 4, pp. 42-43, July 1st, 1996.