3D Avatars Using Depth from Stereo

July 1st, 1999 - September 1st, 2000

Categories: Applications, Software, Tele-Immersion, VR

Point Cloud and Triangulated Image
Point Cloud and Triangulated Image


The 3D model of the person is obtained using depth from stereo. The range information obtained from depth from stereo is used to segment the background. Using a 3D meshing algorithm the surface of the 3D avatar is reconstructed from the point cloud data of the foreground. Since the model of the avatar is constructed in real-time the 3D shape or size of the person need not be known. Thus this method can be used to generate more realistic video avatars.