~MwSceneState()
void isReadingProto(MbBool b)
MbBool isReadingProto()
MbString getCompleteURL(const MbString &childURL)
MwNodeList <MwProximitySensor> & proximitySensors()
MwNodeList <MwTimeSensor> & timeSensors()
MwNodeList <MwAudioClip> & audioClips()
MwViewpoint* getCurrentViewpoint()
MwViewpoint* getDefaultViewpoint()
void jumpToNextViewpoint()
void jumpToPreviousViewpoint()
void jumpToNamedViewpoint(const MbString &namedView)
MwNavigationInfo* getCurrentNavInfo()
MwNavigationInfo* getDefaultNavInfo()
MwBackground* getCurrentBackground()
MwBackground* getDefaultBackground()
void bind(MwBindableNode *)
void unbind(MwBindableNode *)
void addBindableNode(MwBindableNode *)
MwInline* getWorld()
void setWorld(MwInline *in)
static void setFetchURLCallBack(MwFetchURLCB *f, void *userData)
static MwFetchURLCB* fetchURLcb
static void* fetchURLdata
static MwDirectionalLight* headLight
PFSTRUCT_DECLARE
MwNodeList <MwViewpoint> viewPoints_
MwNodeList <MwViewpoint> viewStack_
MwNodeList <MwNavigationInfo> navInfos_
MwNodeList <MwNavigationInfo> navStack_
MwNodeList <MwBackground> backgrounds_
MwNodeList <MwBackground> bgStack_
MwNodeList <MwProximitySensor> proximitySensors_
MwNodeList <MwTimeSensor> timeSensors_
MwNodeList <MwAudioClip> audioClips_
MwViewpoint* defaultViewpoint
MwNavigationInfo* defaultNavInfo
MwBackground* defaultBackground
MwInline* world
MbBool presentlyReadingProto
MwBindableNode* getCurrentBinding(MwType *)
MwNList* getBindingStack(MwType *)
MwNList* getBindingNodeList(MwType *)
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