VR Post-Stroke Hand Opening Rehabilitation: An Approach Utilizing Virtual Reality, Body Orthosis and Pneumatic Device

February 1st, 2006

Categories: Applications, Virtual Medicine

The hand kinematics model, assistive devices and vitual objects for grasp
The hand kinematics model, assistive devices and vitual objects for grasp

Authors

Luo, X., Kenyon, R., Kamper, D.

About

Stroke is among the leading causes of adult disability in Europe. While finger flexion often appears spontaneously within weeks after a cerebrovascular accident, finger extension is less likely to exhibit recovery and creates difficulty for voluntary hand opening. A study from the UK reports that over half of the subjects studied depended on others for assistance six months post-stroke.

We present a training environment for rehabilitation of hand opening in stroke survivors. This environment integrates augmented reality, assistive devices and the process of repetitive training of grasp-and-release tasks. The AR element utilizes head mounted display and virtual objects for reach-and-grasp task training. The assistive device consists of either a body-powered orthosis (BPO) or a pneumatic-powered device (PPD), both of which are incorporated into gloves. The 6-week grasp-and-release training sessions are performed 3 times a week and 30 minutes long for each.

Resources

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Citation

Luo, X., Kenyon, R., Kamper, D., VR Post-Stroke Hand Opening Rehabilitation: An Approach Utilizing Virtual Reality, Body Orthosis and Pneumatic Device, Proceedings of the 2006 International Conference on Aging, Disability and Independence, February 1st, 2006.